# Add method getEngineProperties to ShipDatabaseEntry
local acceleration, decceleration, maxVelocity, yaw, pitch, roll = ShipDatabaseEntry:getEngineProperties()
Could be used to estimate per sector duration of map commands.
# Add required energy to the return values of ShipDatabaseEntry:getHyperSpaceProperties
local jumpRange, canJumpRifts, hyperspaceCooldown, isHyperspaceEngineImpaired, requiredEnergy = ShipDatabaseEntry.getHyperspaceProperties
Could be used to calculate the travel time between sectors for a map command. i.e. the maximum between the hyperspace cooldown and the time it takes to recharge the energy required for the jump.
# Document behaviour of Galaxy:getSectorView
seems to only return a sectorView for the sector you are in and sectors that are connected to your current sector. Fortunately there is Player:getKnownSector, otherwise the mod I am working on would've turned out to be a waste of time.