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Hellatze

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Everything posted by Hellatze

  1. sure trading post are profitable. very profitable and you need to have more cargo. if you lucky you will get rare material out of that (you can take all result of trading post via trade cargo/crew/fighter ). and sell it to other faction trading post. and don't forget to assign crew on that trading post. dont forget to have flush trader (/flushtraders) to flush AFK trader (this is important). i get 1 billion profit because if trading post alone. FlushTradersCmd.zip
  2. to go to other sector : 1. press m 2. see blue line ? that was your warp drive range. you can jump inside that range only. 3. right click inside that, and add coordination. 4. then the nav will calculate the jump drive, wait for it to finish. press m to exit the map. 5. aim to that blue rectangle, then press spacebar. (you ship must aim at that rectangle) you will do this a LOT.
  3. Maybe weak or strong are based on people perspective. But i believe xsotan capable to destroy million people, creating rift (project exodus), and destroying mutiple civilization (from wreckages, resistance outpost, etc) incapable spam their powerful ship. Even the most powerfull ship are weak, i dont even need to call allience to kill final boss. Jusf took longer to kill, they are just sponges. They need buff. And rework. Faction war are more challanging than xsotan. (Wich i think, how the hell they lose to xsotan in first place.
  4. You should have said that in the first place. That is something that is most likely able to be done, and I would like to actually see at one point If planet landing possible. Then why not ? I dont get it from community who lack of ambition. Sure i didnt care about planet landings, doesn't mean we should ignore it. Maybe dev capable to implement it ? Why not.
  5. Should open planet interface and manage planet from there. I didnt really care about planet landings. Just able for us to design building in planet interface.
  6. is this server still on ? and i cant access website. that wix.
  7. i really wish bring my battleship across multiplayer server. i hate grind from beginning again.
  8. Hellatze

    Happy New Year!

    can we get the beta version of this weapon update ?
  9. do you guys know that micro transaction are killer for gaming industry ? like that damm war thunder ? i rather have DLC.
  10. well this thread saying planet are possible. they should add this feature in future as DLC if they need fund, and planet are very iconic in space game. and they didnt take a lot of content. (they are a big ship but made by rock, just like asteroid. lmao) however until now we still wait for combat update.
  11. No. And fighter are limited to 120 fighter. Wait until another fighter update.
  12. Hi, here the tip. 1. If pirate invade, get out from sector. O sectpry away suffice. 2. Or you could run away with your thruster. Dont get too close with pirate. Pirathe have maxed speed of 300 m/s then jump away. 3. Have shield. Go to naonite or trinitium materials. The closer to galaxy center will give you a better item. 4. Let faction ship attacking them.
  13. 1. You didnt really read my post. 2. Planet gives a lot of advantages, they are spacious and contain a lot of minerals. You can make production chain in planet rather make multiple station. 3. Add immersion in games. 4. Add civilian, so they can pay you taxes. Habitat are expensive. 5. Food production at planet are great, rather make it on station. 6. This feature are worth of DLC i will buy. 7. Why you want dev didnt want to add planet ?
  14. Whatever the code / class Battleship with small weapon are a sin.
  15. i am sure blowing planets, invasion, taxes, collecting sector / invasion, galactic empire, capital planet, mass planet factory, galactic wonder. planet gives a lot EFFECT on avorion. use imagination. and to encounter jittering. just place planet in special sector. so that place are used specially for planet. and i wish to blows up planet.
  16. A perfect way to ruin any game. Read on... I've said, in Warframe, I find it enjoyable. Disliked it in WoW, Guild Wars 2 and Path of Exile though. I've stopped playing WoW because of the recursive payments. PoE because you play it in Excel and web-auction after a while. GW2 because they started charging for expansions. Perfectly reasonable, but I wouldn't even have bought the game if I knew. Given the options of: - paying $30 for a full game - paying $15 for the base game and $10 for the expansion - paying $2 each month I'd choose #1. i prefer if you want to support games, give everyone free steam keys. rather making us suffer.
  17. Since this game capable having a ship that have a size of planet. Its possible making planet in avorion. No need to round, star made capable having planet, space engineer, no man sky, etc have planets. This game need planet too.
  18. raiding are less OP compared the power of trading post station. just build them, and wait few minutes. if you lucky you will get expensive item to take from your own trading post. like war robots. i have 1 billion because of them.
  19. you can use force turret as mace, use it at asteroid, any ship will explode if their ship rammed by asteroid.
  20. as word of wisdom, save your money. and don't over hype, you doesn't know how the game ended up. it could be worse, it could be good. and of course, no need to rush, but i hope we get the feature worth of its time, and max for EA games are 2 years top. so time is essence. Not saying it's the end all be all view point, but my personal experience as an IT professional and developer is that software as a service is a superior business model to one-time retail sales - and it tends to be more fair for all involved parties. You can only sell so many copies of an application, but a subscription is a dedicated revenue stream to continue improving the product. If future updates ruin the experience, players can cancel subscriptions and take their money elsewhere. you can cancel subsription, but your money will never come back. it will bite you later.
  21. as word of wisdom, save your money. and don't over hype, you doesn't know how the game ended up. it could be worse, it could be good. and of course, no need to rush, but i hope we get the feature worth of its time, and max for EA games are 2 years top. so time is essence.
  22. time is essence. its ok not to rush, but the powerful game, need a lot of crew to work with. i am ok with DLC as long they give the additional feature (aside from core feature, and giving additional lore to play.) for you to get funding in your game project. hire more crew for this game, and we got all we need.
  23. Umm the should have more feature implemented and still incomplete. With slow development like this, i think the release pushed far to 2019 - 2020. No offense, but core feature still need to polished. They are lacking a lot.
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