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Hellatze

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Everything posted by Hellatze

  1. If you want to play hard like that. Just edit enemy ship have a 1 million omnicron then. System nerf are unworthy if no special effect, or changes to comply with the nerf (like adding energy req for turret, but actually giving additional firepower). This mod nothing more than tampering the system.
  2. Resource depot needs serious improvement ON TOP of the fix. Right now it is outright useless in singe-player and just nonexistent in general, i wouldnt mind the depot regularly buys or put some material in the stock for you to take, otherwise why even bother? Excatly, the only reason you have this station are selling resource. Nothing more than that if you buy all the resource. So avoid building res depot. (RIP my money) (i am rich anyway)
  3. Have a question. Can you mod a system ? I can help creating icon when i have a time.
  4. Really ? There is a hope after all. However when i got this ?
  5. 1. Use trading post. Sure 25 mil, however the profit can go to 100 mil to 1 bil 2. You can check the credits at economic chat. 3. If AI trade hauler in your sector AFK. Your will never get the profit from station. 4. If you afraid building trading post. Build noble metal mine with platinum and gold. Those thing wil gives 100 k per trade.
  6. 1. FTD need some optimization, sure playable. However they need to put more detail to tutorial. And they have core feature already implemented, and remove exploit. They always talk to their community. 2. I dont care about how many developer out there. Game have a big responsibity, you should not use that kind of reason, because the game itself need a serious patch and feature. Diffrent from FTD who have all feature and removing lots of bug. 3. Salvage patch are insignificant, they should fix economy update. 4. No communication are serious business in alpha stage. Critics and testing are part of development too.
  7. Nobody care if you use the command for cheating. Feel free to cheat anywhere. (Dev sure need to implement that command as creative mode vanilla only right ?)
  8. I didnt really demand planet landing but saying planet landing actually possible to implement. And for space engineer. I predict the game will fail a year ago, when i see develipment used too much "bugfix" and rarely implement feature. They dissapoint me too much, when they add tbat crappy planet. I am not suprised, they didnt care about their game in fist place. Even when i got protest, i got banned. just like this game, except moderator in space engineer ade active. I have prediction this game are doomed. And cant escape early acces probably for 3 years with development this slow. Maybe time are plenty for them.
  9. Simply reduce time to calculate coordinate used for jump. I do t want to wait 20 min to jump 100 sector away ( my ship capavle to do that )
  10. Probably next year feature ? Oh hey as long not rushed right ? Like we live forever.
  11. Avorion rarely updates. Even when they do update, they are not so significant and incomplete. Just like that economy update. And range between update are more than a monsth usualy or probably more. And avorion dev rarely talk to its people.
  12. Yes. We need monster for us to fight My capital ship always killing punching bag.
  13. This is unbiased comment : Economy system in avorion are very incomplete. You can exploit it and sometimes the factory didnt work at all. Why bother having cargo hauler if the factory didnt work as intended. And AI itself always AFK in sector. Making all future trade pointless. Teading post are the most OP station. Because they keep produce thoose free goods out of trade. Habitat,rezearch station, casino, biotope are very pointless. I say dev need to fix economic system ASAP. And please make an update already (more than 1 months passed since economy update)
  14. My thought would be to just abstract ammunition production and have a weapon decrease your ore reserves as it fires. Example: Firing an iron chain gun uses 1 iron ore / second. This incentivizes weapon diversification and leads to more tactical choices. What resources can you devote to this encounter? Do you have enough resources to see the fight to completion? Should you keep one or two common material turrets mounted to deal with lesser threats? What combination of mining/salvage is necessary to keep your fleet fight ready? I dont like the idea of using material, because weapons already overheat or are not that powerfull, with the exception of lasers and tesla's, for that, it would be nice to have something like that, because they become so OP so fast. (I got 60 teslaturrets that do 8900 dps on 3,9 range, thats way to good) I have laser gives 22.000 dps. Building station near gal center are OP. Tearing any ship to shreds.
  15. I dont like that. My ship are really big
  16. This game are still incomplete. Welcome to early acces
  17. dont worry, AI are weak in this game. if you want to make a ship design follow this guide : 1. make a new map set very easy no collision damage, and cheat enabled. 2. make a ship. if enemy come, their damage are nil. if enemy come and you got annoyed, safe ship and jump 1 sector away. 3. if enemy spawn in that sector and cant jump. abbandon ship, jump with drone, found ship, applied saved ship into your design. (design are carry over all game). also use this script : /run Entity():addScript("lib/entitydbg.lua") will help you add crew and stuff.
  18. It's not my script, it's a year old, and I'm not "promoting" it. I'm linking to it because it might help OP create ships in peace. Speaking of which, I believe there's also a script that adds turrets to your inventory directly in Aki's script compilation, but I'm not sure if it still works. I would suggest dialing down your incredibly abrasive and confrontational attitude. I noticed you managed to get yourself banned from the Avorion Steam forum, and it's no wonder. got banned because i notified piracy in game. do you even know how i got banned ?
  19. Robotcraft - become pile of garbage. At least they have better multiplayer feature. Used to be a good game. Minecraft - developed by company now, yes used to be a small team. At least minecraft are powerfull feature because they have a team who dedicated to it. Starmade, didnt make significant progress. I wonder if people play that game. Didnt even pass from alpha of all this year. At least they can make a better ship than this game. Its ok to play this game later. But beware of game that have potential to be another no man sky. And FTD have powerfull communication between dev and its people in forum. Even the game have ship man made. And looks good as hell. This game however. Not only dev rarely talk, poorly documented, several area didnt implemented fully, exploits, bugs. They also rarely updates. And been developed bor more than 1 year it seems. Maybe the dev become lazy... really wish they give us a hint what kind f a feature they want to add. Not a just news and pointless event. Give pic, and full documentation what they want to add, so i will not getting worried on my money. I am not naive as you guys.
  20. This place is not for promoting mods.
  21. I know development take a long time. However thay could not prolong it like mass effect andromeda. Who ruined by long development and oney going to wasted. Also when i investing the game i expect getting info, a lot of it. How the development going, etc. That money could be used for other game, that developer needed the most like monster hunter world. I hate wasting money on game that have troubled development. And reminder, i dont care how big the development team. Shen making a game, you should hire another crew to make this game more intresting. There is no such thing as slow and safe. There is continious and safe
  22. This icon represent for nav calculation system. Maybe i need to changelater on on better icon.
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