Jump to content

Tarantel

Members
  • Posts

    40
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Tarantel's Achievements

0

Reputation

  1. Tarantel

    List of mods

    Mods with Server Mod only needed for Servers ^^ Mods with Mod are client/serverside needed ^^
  2. If you use the normal shipyard you can buy a captain for 160 Credits on the shipyard so i fix this in my mod. Because a Captain costs 7500 on hiring pools.
  3. Tarantel

    List of mods

    This is only a 10min sample of a site ^^ I have not the time atm to work on a better site ^^ I need to manage many servers/youtube channels and communitys ^^ And i dont think to create a better site for mods ^^ because the game needs a workshop via steam.
  4. Tarantel

    List of mods

    I added a small categorizing but if we have more mods i do it better ^^ Check the Mainpost on top ^^
  5. Tarantel

    [Mod] NexGenUI

    Nice idea dude ^^ waiting for more content ^^
  6. on the last betabranch you can use the normal version ^^ This Betabranch has no changes to shipyard so you can use it ^^
  7. Tarantel

    List of mods

    ok new mods added! Now we have 28 Mods!
  8. Hey nice idea ^^ But hey can you change the Postname to [MOD] ^^ So i find them better ^^ The Mod is added to the Modlist!
  9. Here is a way to insert the Mod with no new ship needs to be created Name this script sovloader.lua if onServer then package.path = package.path .. ";data/scripts/player/?.lua" function initialize() Player():registerCallback("onSectorEntered", "enteredSector" ) end function enteredSector() --Get the players index local sector = Sector() local ships = {sector:getEntitiesByType(EntityType.Ship)} --Get the players ship for _, ship in pairs(ships) do local faction = Faction(ship.factionIndex) if faction.isPlayer then if not ship:hasScript("data/scripts/entity/sectoroverview.lua") then ship:addScriptOnce("data/scripts/entity/sectoroverview.lua") end end end end end Add the sovloader.lua to server.lua after line 49 player:addScriptOnce("story/spawnadventurer.lua") add player:addScriptOnce("player/sovloader.lua")
  10. Dude this is a Tutorial and no Mod xD The turretfactory.lua is also modified by me for a long time xD I changed the Raritys and the Materials ^^
  11. You downloaded the 2 Files ? and copied in the correct path ? data/scripts/commands/crew.lua data/scripts/player/cmd/crew.lua
  12. Scroll a bit it was answered on this page and on previous pages, too. editing admin.xml didnot helped You need to stop the server and then edit the admin.xml ^^ If you dont stop the server before the changes will undo on the next restart of server ^^
×
×
  • Create New...