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PsyberTech

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About PsyberTech

  • Birthday 11/07/1960

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  1. No one is able to update their servers to match the new client update from 0.15.6 to 0.15.7 http://PlanetPvP.net and all the Rusty Servers too.
  2. This looks so very cool! Hope to see a multiplayer version soon.
  3. Oh yeah... Had this for a while now. :(
  4. This mod is running fantastic! We have it loaded on our server. Updating to the latest. Thank you again to everyone on this mod project!
  5. @Hammelpilaw Thank you! I an very much looking forward to testing a combat option
  6. What are the chances to add a Combat option in addition to both Mining and Salvaging?
  7. This is fantastic! Can not wait to get this running on our server!!! Thank you CDEEKS!!!
  8. Fantastic!!! A huge round of thanks to everyone involved!
  9. The Salvage part always works fantastic for me, but the Mining side just duplicates the menu icon and the miners do nothing. Any thoughts?
  10. This mod has really caught my attention! Mostly because of the Fighter Factory, but the rest looks AMAZING too. I really like the idea of seeing new stations like the Resource Trader, Alliance HQ, Gambling Stations you can gamble at etc. as additions to Avorion. The other thing that caught my attention was the Pirate Warlord. It is the addition of Quest Mods which has been upon the lips of my admins this past week. Additions of such quests would continue to breath fresh life into the game and extend the life of each Galaxy. We are finding that knowledgeable players can quickly rush through all of the initial content, so we have been looking for ways to add additional content. Thank you for all of the work you have put into this!
  11. I would press T to eject, and the fighter would turn around and attack me, and when I died, I ended up inside another rogue fighter. This has happened over and over. Fighters mostly refuse to return to a career. Fighters from a destroyed career will go rogue and attack anything they feel like. We have lost BILLIONS of credits to fighter bugs. Recommendation? DO NOT BUILD FIGHTERS. Wait until they actually work. :)
  12. I agree with the above. A carrier that is killed will leave its fighters to attack whatever they want. Recalled fighters unwilling to recall to the carrier. Lost fighters from a destroyed carrier are not recoverable, stick around the sector, often attacking ships from the same player who lost them, are not removed during a server reset. In addition, the fighters are constantly getting into fights with each other... :(
  13. On PlanetPvP.net, our server has found these wormholes twice that just jump over the barrier.
  14. This exploit has put my server into limbo for over a week now and needs to be addressed asap!
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