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RosyUnicorn

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  1. Dude it's such an honour having you say that! I keep going back to your thread and almost (well literally) drooling over your ships. Thus far you and Snow has some of the crisper stuff in this sub-forum. Thank you kindly!
  2. Jesus! Man I carry such respect for you guys and your mind-boggling large creations. I struggle at my 20-30k or so tonnage. From concept to functional craft; looking forward to seeing it in it's final form friend!
  3. Glad to have you man! I went ahead and thumbed it up cause of reasons. I'm going to be honest here, straight of the bat. You need to talk more. Seriously, I'd love to have that voice wake me up in the morning. So smooth dude. So smooth. I celebrate your first baby steps towards internet celebrity. Godspeed sir!
  4. Glad you like it! :D Erm, dunno about heatsink, but super duper thin thrusters layered on top of eachother? Heck-to-the-yeah, boi!
  5. I was unlucky enough to have 2 out of 5 factories which carry the goods I need spawn in a way which makes docking with them impossible. The docking port doesn't show up on the UI, so even if I'm super close, it won't prompt me to dock. Any ideas on how to work around this until it's patched?
  6. I had a breakthrough in how to design braking thrusters, and seeing your plights I decided to upgrade the Ulrika. If you're looking for a cheap ship with modular capabilities (feel free to mod it to your hearts content) the Heimdahl class freighters are definitively for you! If you're looking for something larger you might find my Halvdan line of frigates more up your alley. I have yet to create cargo modules for it, but again. The core ship is designed to be upgraded, and it's core pretty balanced. You can find my shipyard through the perty picture below. When I did a lot of hauling I opted for running 2 Ulrikas with cargo expansion systems (totalling at 2k cargo space). Ulrika Mk2: Download (.xml file): https://drive.google.com/open?id=0BxE2k5xK5VudM01IMC0zN25Ka2s
  7. Is this the kind of stuff flying around on the servers? O_o Nice build dude! Them stats. Christ.
  8. RosyINC is proud to present to you the Halvdan line of frigates! Scientists have finally made a breakthrough in thruster technology, the result is a heavy frigate capable of outperforming our current corvettes. Specifics (stock, minimal crew): 80kt mass Hull: 53000hp Shields: 67000 Brake: 36m/s Max Velocity: 1196m/s Hyperspace reach: 11 sectors System upgrade slots: 6 Energy regen: 77gw Required energy: 22gw Halvdan: Download (.xml file): https://drive.google.com/open?id=0BxE2k5xK5VudcjJRRG44WHEyY2M
  9. Weapons was yellow. Fucked up when I decided to try the research station. Gotta go back to do some majour hauling again. Let's just say that the board of directors are less than happy with me atm. *ahem* I totally feel ya man! I've been stumped on designing a destroyer for a week now! If you feel like it I'd like to invite you to a creativity session over skype. If you're up for it, hit me up on steam @RosyUnicorn. Thus far most of my ships has done well in live combat. The fact that I invested heavily in specific weaponry made them all very consistent in their performance. Still waiting around for you to share them XML files so I can look at your crafts. They are along the lines of what I'd like my destroyers to look like!
  10. I use google.drive for my file sharing needs! No need to download anything, and fairly easy to get into. And yeah, your ships are gorgeous. Would be cool to have a poke around in them. I am in need of some battleships, and I feel inspired by your work.
  11. So happy you like her! She holds a special place in my heart. Envisioned and created to perfection, at least from the aestethic point of view. From colouring to performance. Just such a shame it could not hold up to the armament. It comes down to the shields, and the weaponry. Ylva is equipped with 9 cannons capable of 500+ damage, with a high rate of fire. I use it to dive in and out of battle. It took me about 6 hours to build the cannons (got caught for smuggling explosives enough times to have turned a friendly empire into a hostile one). Atm I am wary of using the A.I in my ships in combat, as I cannot replace a lot of the systems / weaponry should they be lost in combat. Thus far my integrity blocks has made all the difference. Do keep in mind that the small size is maintained through high-tech components. The armour plating is only there to avoid immediate damage when running away to recharge. The cannons I have also happen to have a 10km range, which helps with survivablity + the fact it does 9x500 damage bursts. Atm it's performing well over my expectations, and without saying too much, another 4 vessels are to be comissioned into the regular fleet. Wether or not all of them will be the upgraded Heimdahl class ships is yet to be seen. The current setup is all red or purple systems (HS, +6 armed turrets, shields, generator). I would love to get some feedback on it's performance btw! I'm playing on normal and in areas with trinium / xanonite.
  12. Such inspiration! I never even considered making a cockpit. Thanks for sharing man! I can't wait for your next updates.
  13. It is indeed worthy. Brilliant design. How long did it take to make it?
  14. I wonder what this "certain RTS" game could be.. Hmmmm... I love it man! Such angles <3
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