With the upcoming alliances update, we will see more PvP content.
I dont like the idea of raiding the stations from offline players.
How about to copy some EvE-Online game mechanics.
- You can set your prime play time for every station, based on server time (maybe UTC)
- Every player can read the "prime time" of a player station
- You can change the "prime time" only every 48h and on 100% shield
- When a station is under attack, the player/faction gets an ingame Mail
- When the station is on 0% shield, the station goes to a stasis mode (EvE calls it reinforce mode)
The stasis mode ends in 24h+ to the next prime time. The attacked player has now some time to set up a defence fleet. (PvP > PvOffline)
For example:
Day1, 04:00am you find a EnemyPlayer Station an shoot it.
The station prime time is set to 19:00pm.
The owner gets a Mail, "Your Station X in x:y is under attack by player Z"
On 0% shield, the Station enters stasis mode. The owner gets a second mail with "Your station X in x:y is now in stasis mode. Stasis mode ends on Day2 19:00pm."
- In stasis-mode, the station don't take damage.
- Every one can see, this station is in stasis-mode an can see a timer when it ends.
- In stasis mode you can't build and repair the station
- the station don't produce goods, don't by/sell goods
- the owner can move cargo from/to the station
On Day2 19:00pm the station leaves the stasis mode on 50% shield.
When the shield reaches 100% again, every thing goes back to normal. The Station is secure again.
Or the attacker continues to destroy the station.