When you have another ship built with a commander, and then assign it to some task, is there a plan to improve the AI in them so that they don't use salvagers, guns and miners on EVERYTHING? Blowing the crap out of a wreck that you want them to salvage, or shooting the hell out of an asteroid you want them to mine is counterproductive to the process. OR, is there some way that you can make a multi purpose companion ship and set it to only use the appropriate turret, and I just don't know where that setting is?
Thanks