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SpaceCowboy

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  • Birthday 12/20/1968

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  1. Howdy. The AI isn't spawning anyway. I reduced the function onSectorEntered() to the call spawnEnemies(x, y) because i didn't manage it on the normal way. Only Swoks showed up multiple times but no AI is dropping in. Strange. Regarding Swoks is showing up in this range. He shouldn't, i think. ... and yes, my coordinates are between 280 and 340 squares from the center. EDIT: My last try hit the fan. Dunno what went wrong but now i have artifact #6 EDITEDIT: Now i met the AI at 167:214. It fought against pirates near a convoi of merchant-ships. After watching the fight (the pirates lost) i engaged the AI but with every destroyed piece of it i have lost points for the convoi-faction. Mystery mystery.
  2. Exactly. Thanks for your analysis. So the Ship comes to life if you leave into your drone and executes the last order even theres no captain on board. As you wrote, the command without a captain results in the no-captain-message. I remember, i gave the mining command at first when i had no captain. Then i acquired a captain but didn't revoke the command. Later i fired him because i thought he went crazy but the ship still had it's strange behaviour... This seems to be a minor bug to me but its managable, At first i thought the ship would leave me alone in the void :D
  3. This is my ship. There are many ships but this is mine ;) Defiant27.xml
  4. Thanks for reply. I've no mods installed... but wait, i added the inventory lua script to get some really hot weapons for testing. Maybe i should dismount them and throw them into the sun or so. I have enough earned firepower ;)
  5. Now i have a captain again and entered my mine. The ship went into life and thrusted away again but now it began to spin around at v-max. I repeated the idle command but it didn't help ::) Would be nice if anyone have a solution for this behavior. Its kinda pain in the ass to boost behind the own ship after something to do outside. Luckily i got it everytime for now 8)
  6. Howdy. Does anybody else encounter the problem, that when you leave your ship it launches all fighters as if its incontinent, thrusts away to the next asteroid field and begins mining :o The last time when i dropped out into my drone i collided with the side correction thrusters of my accellerating ship until i blew up and woke up in one of my fighters. Needless to say that the ship runs so fast ahead that it was in no time so far away because the fighter doesn't make a noticeable velocity :D At first had a Captain aboard which i then fired but the ship goes wild even without a captain. Strange. The idle command didn't work at all.
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