Jump to content

Devinw188

Members
  • Posts

    4
  • Joined

  • Last visited

Devinw188's Achievements

0

Reputation

  1. That's what I thinking too, my ship name was USS Mr.Sausage, (Long story), but I didn't think the "." would have been an issue. Guess Mr. Sausage won't have it's day to shine just yet.
  2. Hmm. I started a new world and it seems to have stopped. Apologies if I have wasted your time, but thank you
  3. Thanks for the quick reply! I'm using the steam version. Here's the log, i believe its the right one: Mon Jan 23 13:17:58 2017| Client started: "E:\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" Mon Jan 23 13:17:58 2017| Client Beta 0.10.1 r7302, running on Windows 8.1+. Mon Jan 23 13:17:58 2017| CPU: AuthenticAMD 4 Cores Mon Jan 23 13:17:58 2017| Init Steamworks...Init Steamworks... ok Mon Jan 23 13:17:58 2017| Init Steamworks ok Mon Jan 23 13:17:58 2017| Init SDL2... ok Mon Jan 23 13:17:58 2017| Getting display mode... ok Mon Jan 23 13:17:58 2017| Current display mode: 1920 x 1080 Mon Jan 23 13:17:58 2017| Creating settings... loading... ok Mon Jan 23 13:17:58 2017| Creating client window...Detected 1 displays Mon Jan 23 13:17:58 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080 Mon Jan 23 13:17:58 2017| Using display 0 Mon Jan 23 13:17:58 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok Mon Jan 23 13:17:59 2017| Creating GL context... ok Mon Jan 23 13:17:59 2017| Setting window mode FullScreen... ok Mon Jan 23 13:17:59 2017| Creating client window ok Mon Jan 23 13:17:59 2017| Init rendering... starting rendering... initialize...OpenGL Context Information: Mon Jan 23 13:17:59 2017| Version: 4.5 Mon Jan 23 13:17:59 2017| VersionString: 4.5.0 NVIDIA 376.33 Mon Jan 23 13:17:59 2017| Vendor: NVIDIA Corporation Mon Jan 23 13:17:59 2017| Renderer: GeForce GTX 750/PCIe/SSE2 Mon Jan 23 13:17:59 2017| GLSL Version: 4.50 NVIDIA Mon Jan 23 13:17:59 2017| Init GLEW... ok Mon Jan 23 13:17:59 2017| Init Debug Message Callback... ok Mon Jan 23 13:17:59 2017| Set VSync... ok Mon Jan 23 13:17:59 2017| Secure BackBuffer... ok Mon Jan 23 13:17:59 2017| Init Canvas...Create canvas of size 1357 x 763... ok Mon Jan 23 13:17:59 2017| Init Canvas ok Mon Jan 23 13:17:59 2017| Init Refraction Texture... ok Mon Jan 23 13:17:59 2017| Init Post Processing... ok Mon Jan 23 13:17:59 2017| Init Debug Renderers... ok Mon Jan 23 13:17:59 2017| Rendering initialized Mon Jan 23 13:17:59 2017| Init rendering ok Mon Jan 23 13:17:59 2017| Check problematic drivers... ok Mon Jan 23 13:17:59 2017| Init shader level... ok Mon Jan 23 13:17:59 2017| Init loading screen... ok Mon Jan 23 13:17:59 2017| Draw first loading screen... draw... ok Mon Jan 23 13:17:59 2017| Init SFX... ok Mon Jan 23 13:17:59 2017| Init Input... ok Mon Jan 23 13:17:59 2017| Init GameInput... ok Mon Jan 23 13:17:59 2017| Init Main Menu... ok Mon Jan 23 13:18:00 2017| Init Music... ok Mon Jan 23 13:18:00 2017| Apply loaded settings... ok Mon Jan 23 13:18:00 2017| Client initialized Mon Jan 23 13:18:00 2017| Received stats and achievements from Steam Mon Jan 23 13:18:15 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name First Game --server-name Devinw188's Server --port 27000 --public 0 --listed 0 --exit-on-last-admin-logout --admin 76561198057564322 --use-steam-networking 1 --threads 3 ' Mon Jan 23 13:18:16 2017| Waiting for Online polling threads Mon Jan 23 13:18:16 2017| Online polling threads finished Mon Jan 23 13:18:16 2017| Waiting for LAN polling threads Mon Jan 23 13:18:16 2017| LAN polling threads finished Mon Jan 23 13:18:16 2017| remote address: ip, init: steam Mon Jan 23 13:18:16 2017| Connecting to server at 127.0.0.1:27000 Mon Jan 23 13:18:16 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 Mon Jan 23 13:18:21 2017| Initiating connection with server ID 90106455647266818 Mon Jan 23 13:18:25 2017| Querying for an authentication session ticket Mon Jan 23 13:18:25 2017| Authentication successful! Mon Jan 23 13:18:31 2017| <Server> Player Devinw188 joined the galaxy Mon Jan 23 13:18:48 2017|
  4. When I got to exit from building my ship, with "B" or "ESC", the game crashes with the "Microsoft Visual C++ Runtime Library Runtime Error!" message, I for the life of me cannot find a way to fix it, I have tried a clean boot to no avail. Any help is appreciated!
×
×
  • Create New...