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General Havok

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  1. I'm not sure this is a bug or not. I have started to find Asteroids that look like they should be claimable, but you can not interact with them. Is this as intended or is this game error?
  2. Ok, Here you go. Hope this helps. it is very annoying. clientlog_2017-04-02_06-14-15.txt serverlog_2017-04-02_06-14-23.txt
  3. I crash out of the game every time I try to click on wreckage that is not there. I am finding wreckage, after a battle, that I can not mouse over and if it try to click it, I crash to the Desktop.
  4. This goes alone with my other posting, but the Empires really need a good fleshing out. There is no production factory EVER built that did not have a set of scheduled supplies to keep them producing. For every Manufacturer in a system there should be a freighter delivering at least a small (1/4 max capacity) supple of need resources to run. The other 3/4 could be left for player investment. At the reverse side of this there should be a freighter taking finished products away. I think any material above 2/3 or 3/4 max capacity should be loaded on board freighters. This will allow the economies to run smoothly, and give the player resources to buy and sell, as well as adding more pirate targets flying around a system. Also, if a player builds a factory in a non occupied system, that is within a empires border, freighters should be generated to deliver supplies/ buy finished products at the same levels as above.
  5. When you sell a Claimed Asteroid, I think the Empire you sold it to should start moving ships into that sector and start building it up starting with a asteroid mine and a picket frigate, then as time goes on have them start build other space stations around the area. Also as a side thought, I have yet to see any military space defense stations / asteroids, only Frigates flying around. A military platform, both Station and Asteroid, should be a option for construction.
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