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Maxumous

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  1. ^^ You didn't play Star Trek Online? Ramming-Speed is just one of the fun-abilities in that game. Well, it doesn't help much to crash a Miranda into a tactical Borg Cube, but you could maybe imagine the result of doing that :) I could only imagine a suicide with a smile. Unfortunately doesn't work to well with an asteroid and there is no fun in that. :o
  2. I don't think you have to possess "Kirk" level intelligence to realize you shouldn't just haul butt region through space towards the really big rocks or stations. I also don't think the game should be changed because people don't consider the following: WARNING: OBJECTS AHEAD OF YOU MAY BE MORE SOLID THAN THEY APPEAR Even though we're in space, these concepts aren't rocket science. Pob put it well. Boosting for too long, boosting without clear line of sight; it just isn't a good idea. That and accidental deaths can be reduced with slower speed around solid objects. Armor. Seriously, armor is your friend. When I get collision damage, 9 out of 10 times I'm replacing armor plate, not my whole ship. Also, 0.25 damage when creating your galaxy is a nice compromise. You get to feel a little pain repairing damage but you don't instantly go poof when the AI use your ship as an emergency brake (break) to dock at a station. What really needs to change is the documentation so players know they can actually change the values and what the values mean. I don't think this is even an issue if players know they don't have to suffer through this kind of game play if they don't want to by changing a setting or editing a single file. Cheers..! sorry I think this is just your opinion of yourself and not considering others. No space game that run into asteroids blows your ship up instantly if you traveling to fast and haven't got time to slow down. unless you got a very huge ship which creates less damage. every game I played since 80s, hitting anything effects shields.
  3. I properly never introduce myself to Avorion Forum, so here goes. My online name is Maxumous, I played space games since the first Elite came out for the BBC micro computer in the 80's, yep that says I'm old ::). I'm part of the Test Team Leader for X-Rebirth (Egosoft). I look forward to contributing and helping towards Avorion. Pm me to get in touch. Regards, Neil ' Maxumous ' Short
  4. I wanted to discussion this on another topic I wrote and reasons why, :- http://www.avorion.net/forum/index.php/topic,3110.0.html Neil 'Maxumous ' Short
  5. With do respect this is a bug, fighters you buy, should only be assigned to one thing and that's your ship to fighter other enemy's in space. How ever they may introduce cargo ships for your hangers, this would then collect and retrieve items from space or space stations. This would be something to look forward to, IF Dev introduce this within the game mechanics, again i can only imagine this within the future of development.
  6. Yes agreed, turning off collision wouldn't be any learning curve, how ever collision damage should be taken away from shields and not instant death,( What is the fun in that ), you got to think about new players to this type of game. First we not all smart like Captain Kirk, There are new, not sure what to do players, starting to play the game.
  7. Just to let you know all that in previous experience in Space games. You just don't get blown up from an asteroid instantly with Shields, Shields take damage. How ever if the shields are drained then you more likely then to be blown up. I'm not thinking about myself, I thinking about Gamers Here ! I think the option would be wise, but more gaming realistic is that shields take a damage and not one of hit to destroy your ship.
  8. Just a note for Dev team, I think the mistake of ramming into Asteroids and stations is a no go situation. When a person spends hours building a ship then finding out you are moving to quick and cant brake in time on a collision course to hit an asteroid, which in turn then totally blitz your many many hours of game-play to a mere mistake, can take some to say," I cant be bothered with this ". And then move over to play another game. You got to make the ships bounce with shields ;) But keep up with the good work. Neil ' Maxumous ' Short
  9. Always wanted to create a ship design and put it in a blueprint and give the blueprint to your online friends. Well I think this would be a brilliant idea if its possible, maybe Dev would think about implementing it. ;) Please post your comments below. Maybe a modder could do it. Neil 'Maxumous' Short
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