Jump to content

Elmruik

Members
  • Posts

    13
  • Joined

  • Last visited

Elmruik's Achievements

0

Reputation

  1. Me and a friend are doing a playthrough and it seems that after adding this mod there are no longer any jump gates between sectors and we havent seen a single ai ship yet. (edit) got it working but now they spam their thanks after killing pirates
  2. I'm using the new beta branch and the inv turret command seems to have broken. it wont spawn any turrets anymore or give me an error. Anyone have any help?
  3. all the files and code are in the right place but everytime i add those to lines to the upgrades lua it breaks the mod
  4. am i missing something i altered the code but still can use the command?
  5. But again does anyone know how to make them target separate objects
  6. hey any chance of adding to it for them to pick up cargo too?
  7. no idea how to fix that lol im not very versed in coding either i just kinda fiddle around with it till it works
  8. so i added the booster and impenetrable code to the lib but i still cant spawn them is there some other code i have to modify?
  9. jeah im searching for some multiplayer servers too, can we get into contakt? i actually joined your discord server. also is there a way to modify the ai of the salvage and mining fighters. i currently have multiple squads of each and lets say i have to squads of miners they both fly at the same asteroid. anyway to set it up where they will target separate toids?
  10. i actually got it to work finally. but if anyone knows of a good server id love to get a group going and play.
  11. Yep, it worked, thanks a lot! no problem just hope someone can figure out how to get it to recognize the new system modules so i can ad them to my ship.
  12. Go into your files path: data/scripts/commands open the LUA file that says inventory and do ctrl+f and search for number 12 once you find it there will be a line of code that'll read weapontype = limit(tonumber(w), 12, 0) change the 12 to a 16. i havent figured out how to make the mod recognize the new upgrade types yet so if anyone knows how to do that i would appreciate it.
  13. hey im having an issue getting the mod to install ive followed all the steps but it still wont work any tips?
×
×
  • Create New...