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Aetherheart

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  1. The idea of rails might be a nice idea to look into, as that alone(placing rails and then placing turrets on it)could provide an easy to understand (and fun) layer of customisation, provided its not too hard to code (I imagine the hardest part would be to make turrets dynamic and not static) and could be intigrated in generated ship designs.(lets say there are no loops in the rails, so when pressing a button the turret would travel from one rail end to the other) As an example, one could build a ship with tunnels going through its main body, so you could switch all guns from the right to the left and vice versa.
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