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Skuny

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Everything posted by Skuny

  1. Hey all, back from the dead. Just posted my newest addition to the fleet on the steam workshop, the UNSC Infinity. http://steamcommunity.com/sharedfiles/filedetails/?id=1230124524 Now go show it some love!
  2. Still alive here. Anyways, the fighter blueprint of the Longsword is up on the steam workshop. Go check it out. Enjoy!
  3. Well here's the UNSC Forward Unto Dawn (the Halo 3 version). It's smaller than the Musashi and like 4 times cheaper too so you can still purge the covenant without grinding so hard for such a large and OP ship. More pics down below and don't forget to show it some love on the workshop! {STATS} UNSC_Forward_Unto_Dawn.zip
  4. Hey all, just uploaded the UNSC fleet, er whats of it, to the steam workshop. I'll still keep posting the blueprints here to keep this collection going on here. The shipyards have come back to life, so now its time to get back to building more ships for the fleet. New ships coming soon!!!
  5. I hope we can get a quick update today or tomorrow about whats gonna happen with the big update
  6. Our blueprints will be safe right? I feel like there's going to be more change to ship components than the anti-pancake-thruster update
  7. I'd love to see these 2, along with Spirit of Fire and Forward Unto Dawn :3 Will do the Spirit of Fire probably after the frigate im working on. Forward unto dawn is a charon-class light frigate and that is currently in the making. I started it like a few weeks ago but i'd thought i should wait for new big update to come around before working on these ships again.
  8. Personally dont like the look of the pillar of autumn but if more people request it then yeah ill make one. UNSC Infinity is definitely planned for later on
  9. Yeah sure, ill give some stats. If you're talking about game version then they should be up to par with the latest version. They've got the latest in gyroscope and non pancaked-thrusters technology.
  10. Longsword and Musashi updated for the new flight system. UNSC emblems added to Longsword. Also, new ship in the works.
  11. Transporting dangerous goods is a risk in this game. The authorities eventually end up catching me and telling me that I don't have a permit to transport dangerous cargo, then I get fined a hefty few-million. YEAH I WOULD HAPPILY BUY ONE FROM YOU GUYS IF YOU SOLD THEM. Permits should be faction specific and should last permanently and should be decently high-priced(maybe cost more closer to the core). Headquarters should also be easier to find, say mark them with a blue dot on the radar.
  12. Cannons crafted at turret factories with big damage boosts were a good way to go but I had issues with some of the initial volleys not registering as damage when they hit, probably because the damage is super high and the game has trouble calculating it. After getting sick of that, I ended up finding another turret factory that offers a big damage boost for rocket turrets and I made a bunch with seeker missiles. The AI don't move very fast and they don't try to out-maneuver any incoming rockets so every single one will definitely hit. The overheat threshold for high fire rate rocket turrets is a big plus too. You can send massive volleys at ships before overheating. I really did feel like they were more effective than cannons but in a PVP situation rockets aren't the way to go. Railguns and lasers are more ideal for that.
  13. So a doomsday weapon should have to be big and fixed, unlike turrets. It should have to be built at turret factories or maybe a research lab with lots of expensive and hard to get materials, think the smugglers quest but more hectic. It should definitely be very expensive to produce. It should do high damage and have a long cooldown and a large energy consumption. it should be mounted like a turret and should only point in one direction, forward, like how engines only point backwards. So when you place it, it should have a clear view in front of it (nothing blocking it). To make it less OP, there should probably be a turret control system for doomsday weapons, +1 doomsday weapon (legendary). Doomsday fragments can be found and combined at a research station to get this legendary upgrade. Bonuses should apply like for normal turrets. Doomsday Weapon Types: (open to suggestions, will place them up here but don't get too wild) Magnetic Accelerator Cannon - launches big metal slugs, huge damage, high range Laser Death Ray - big laser that lasts until energy is depleted, high damage overtime, short range Big Nuclear Missile - slow moving, seeking, huge damage, medium range
  14. Here's another UNSC ship for the fleet, The Musashi, which was a carrier that was destroyed in the battle of Reach. It's not to scale, I think, but you can always resize it. It's got a lot hollow space inside, mainly inside the lower portion so you can stash some extra shields or computer cores if you consider 13 upgrade slots to be inferior. Download is below, but here's some pictures first. Back side has been redone and hangars have been added. {STATS} V0.9 +38 downloads V1 +100 downloads UNSC_Musashi.zip
  15. My first UNSC vessel, the Longsword, made entirely of trinium. Ideal for starting your own UNSC fleet. Its got the fighter feel by having a fast pitch rate. {STATS} V1 +55 downloads UNSC_LongSword.zip
  16. So here is where I shall make some UNSC ships and post them. I want to try and go for making just about every ship from the UNSC to form a complete fleet. However I don't quite know what ship to do next, so suggestions would be greatly appreciated so I can see what people want to be built here. So far I've only gotten [3] ships built: UNSC Longsword UNSC Musashi UNSC Forward Unto Dawn (Charon) UNSC Infinity Some of these ships can be viewed and downloaded down below.
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