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TalSh

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Everything posted by TalSh

  1. Wow, I must be blind. Sorry I missed it, and thanks.
  2. I only see an iron Inertia Dampener. Does it not come in all materials?
  3. Wonderful idea. I would also post a link to this in the suggestions forum. If the on screen icons simulate some sort of HUD, there's no reason these shouldn't be included in the base game.
  4. Small update: it seems this issue is FAR less pronounced when using the alternate control system using F2. Not sure why, but rolling using this camera view looks and feels much better.
  5. Perhaps, but I don't remember seeing anything like this in other space games I've played. It looks and feels very disorienting. But I can see It's just me. :)
  6. This appears to be working correctly in the game.. It really isn't. The correct thrusters do indeed fire, but the ship slants in the wrong direction. Here's a screenshot of me rolling left. As you can clearly see, the ship is at a diagonal going from top left to lower right. If the right thruster is pushing up and the left thruster is pushing down, the diagonal should be reversed, going from lower left to top right. I hope this makes sense. http://imgur.com/a/zDK0M
  7. How did you manage to get the breaking thrust so high? Where are the thrusters?
  8. I'm not talking about the controls. I know how to roll the ship. :) I mean the way the ship rotates when rolling is reversed. In order to roll right, thrusters need to push up on the left side and down on the right. In the game, this is reversed and looks and feels strange.
  9. I believe the current direction the ship thrusts towards when rolling is wrong. When rolling right, for example, the ship left wing (for example) should move up and the right wing should move down. In the game this behavior is reversed, and feels off. Could it somehow be changed? Maybe it's just me?
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