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DerfK

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  1. I'd like to add to this the ability to work on rootless pieces to make into clipboard templates rather than having to build a sprue off an existing ship then build whatever cool looking structure and copying and saving that piece so I can paste it onto whatever ships I want to build.
  2. And here I am, having built a research station in the center to see what kind of crazy random turrets I could get 😄
  3. I think the best way to implement this would be to be able to designate Turret Blocks as Armed/Unarmed/Defensive and have the ability to autoequip by loading the highest-DPS turrets that will fit on the block (which controls for the # of slots limits of each) Unarmed blocks could then be subdivided into salvage vs mining. This would allow me to use up the miscellaneous guns I have rather than having to construct exactly identical turrets for every ship. It would also allow early/midgame players to easily upgrade as they pick up new turrets, by just swapping to the highest DPS stuff, until they get to a point where they want to specialize on specific weapons.
  4. Actually I was going to make a suggestion of adding "limpet" mines as a variation on the torpedo launcher. Using the same torpedo storage but facing "backwards" to leave mines attracted to pursuing ships. Force cannons could then push away mines, finally giving me a reason to use them on ships 😄
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