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anonymouz

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anonymouz last won the day on January 10 2022

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  1. its possible with turrets, so there must be a way to make this possible for the ship itself blocks that can spin freely or fixed on an axle - rotators or hinges they could be activated automatically when linked(so we need a link option aswell) to events like boosting, shooting, manoeuvring/using the thrusters, if you found enemies in the sector(red marked ones) etc. - and they could be activated by the player itself via command or key it would be ok to restrict these physics blocks to like 4 per build(maybe ship builds only aswell, no stations etc.) in terms of performance or cap them via overall blockcount(like under 20k blocks = 4 Physic-Blocks / 30k blocks = 2 Physic-Blocks etc.) if theres no better solution they could even be restricted further with like only 2 spinning blocks only, 2 hinge blocks only etc. they should have more axles options like 22,5°, and the player should be able to adjust min and max movement, maybe if its not too performance hungry, physic blocks could also be blockable by other non-physic blocks of the build, if the build is planned that way etc. just make it somehow happen ^^
  2. It would be nice if somebody could figure out, how to use Workshop-Drone-Skins/Fighter-Skins (200 Blocks max.) for the (Starter-)Drone.
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