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Xsinx

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  1. Maybe a solution would be to have enemies that somewhat match the player they are spawned for... You wanna go 20 million shields? I'll send you enemies that have high dps and shield bypass... You wanna rack a million omicron on your ship? I'll send you highly armored ships with insane shields to soak it up... etc. Guns, armor and shields also need a bit more of a rock/paper/scissors mode.. give us guns that TOTALLY ignore shields.. Give us insane armor that prevents us from using shields... give us insane shields that prevents us from having armor... and so on.. This way with any loadout, you'd still stumble on packs that can cut through you like butter if you ain't careful.
  2. You need to consider the fact railguns, for some reason, miss about half the time despite being 100% on target. I have a set of crazy railguns I made just for fun and they are pretty bad.. When they hit, they really hurt, but a lot of the time they miss. When they miss it's the whole volley too (they shoot 12 shots/sec, if the first misses, all other miss for some reason). I don't know if it's lag or what, but their track record is pretty terribad in my experience.
  3. I've seen lasers do as much as 5k per second so don't give up yet. Other than that cannons and railguns have the highest omicron when you find broken ones but they also overheat faster than a kitty in heat thrown in a volcano. The highest omicron weapon I've manage to find are my 27K railguns... But I still roll with my 3500 lasers because they are more reliable and constant.
  4. DBC - Universe Obscura - Cosmogenesis Probably not most people's cup of tea, but that's what I roll with.
  5. As it is insane difficulty is a cakewalk for me. Two factors make this so, the first being you can stack shields to infinity. I only have 800k and I can take on 30 ships in avorion sectors without skipping a beat. I could have 5x those shields if I wanted but it would be ridiculous. The second is crafted turrets. I run 10 lasers for 37k sustained omicron. I could slap 40... But there is just no point, even the biggest invasion ships melt in like 2-3 seconds. Not sure what the solution is... Perhaps more enemies with shield bypass would go a long way. Perhaps a cap on shields or some formula where volume to cover is factored in I can run a 100k shield on a tiny ship or on a huge kilometer long behemot and they perform just as well? Seems to me the 100k shield should be stretched thin and perhaps less effecive? As for weapons, it's just too random. Turret factories make all sorts of ridiculous guns and drops are also all over the place.. how is it same tech level guns can vary by 100x their damage? It's just ridiculous.
  6. Don't expect the advertised range to be the actual range though... I think I have yet to find a crafted turret that has the correct range vs it's tooltip.
  7. Yeah in the end they are not so great, for some reason they do zero damage half the time, I think railguns are bugged for that. They overheat on their 10th shot or so, but that's still close to a million damage in one burst. They cooldown quick if I don't let them overheat, so I can shoot another 10 approx every 3 seconds... That's still an absurd amount of DPS. I still prefer my 3500 dps lasers as I hate dealing with cooldowns. In the end, my 10 lasers can handle anything the game throws at me on insane difficulty in a very short time.
  8. The C43 has two functions: 1. It tells you if there is any special objects in the sector as you enter it (or equip it). All colors do this in the same way. 2. They highlight the special objects with a white box. This depends on the quality of the upgrade, red+ is usually sector-wide... others will have a range in kilometers. I think the white/grey don't have this function. It's a very useful upgrade... but it really is more useful in higher quality.
  9. I think you missed the fact that it was 27k PER TURRET, not total. Best I got out of drops was a total of about 30-40k omicron with like 30 turrets installed, these turrets almost do that EACH. I don't use them though they are too OP, it just feels like cheating. I had them for fun when I fought the gate keeper and I took 25% off it's shields in like 5 seconds. All the adds were 1 shots. Proves the point custom turrets are broken. This is with 36 turrets installed: http://imgur.com/a/P9SlD
  10. Keep looking, I found 1000+ dps salvage lasers many times over... I'm still using 3500 dps lasers and I've found better since then, just didn't bother crafting them cause those already melt facea. The crown goes to my 27k omicron railguns, I can take out avorion level sector invasions with a lair of these... Had 40 made just for the heck of it and they vaporize all I throw at them one shot lol.
  11. Just unlucky. I'm very systematic in my exploration technique to make this easier. Whenever I find a civ I make it a point of visiting all it's green dots and raising my rep high enough to be able to deal with them. I try and do this with 2-3+ civs that are close together near the core and then I can just hover the map and locate the factories for what I need. There is always a product or two I can't find easily and I just systematically visit all trade stations one by one until I find... There is one time where I had to expand further on this but most of the time I can gather what I need quickly. I really wish there was a module that remembers where what is sold though... The trade module is better than nothing but not much.
  12. Thanks, I guess I'll revisit the sector and see if he pops up again to make sure.
  13. How are they hit and miss? Every civ I found had at least one factory and often 2-3 of them and every 1/3 factory has at least one absurd combination of OP turret. Then it's just a matter of gathering mats which can be done across 2-3 civs easily, just takes time... Gimme 4 hours on a fresh start and I'll show up to your doorstep with 100k+ omicron no problem.
  14. So I'm running a MP server and I have some friends playing on it... I was first to reach the core and I killed the guardian on my own. What happens when the next player to reach the core goes to 0, 0? Have I "stolen" the boss from everyone by killing it first, or will it respawn for them to kill? I know I can delete the sector and it will be regenerated, I assume this would respawn the boss as well... but I was wondering if I had to intervene, or if all will be good for them. I don't want to steal their thunder.
  15. It's like 10 minutes... This game is more coop than pvp right now, so that's that.
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