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Meliandah

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  1. Hi o/, everything is going fine with 2.0 🙂 Except some lag & rubberbanding in solo player in systems where there are my stations. But i also got this weird FPS drop when i was into the HQ system of a faction, it goes down to 20 fps in picture "bug_1". Then when i move into another system almost with same stations it goes normal to 100 fps +. i use a last CPU from 10th gen ( i10400 ) with x6 core & x12 threads (x6 core2duo).
  2. Also, now x15 subsystem wont be too much 😄 You can also boost a lot your shield with upgrades, main ship need lot of stuff too (i never have enough slot). AND NOW with squadron to upgrade 😄 a big carrier will be a ship alone i think , look that to get more squadron : https://prnt.sc/1ith5sp
  3. Mmmh yeah with mods i guess they have big damage turrets or tons of turrets. New system in "free play" with "no docking restriction" can allow you to dock & use other ships turret, so with this way in solo without mods you can have tons of turrets too 🙂 I maybe plan to do a "Transformers"-like ship like that, like a big ship who can dismantle in 5-6 ships separated 😄 More subsystems = more turret slots too in normal game, with 2.0 i saw one new nanobot system who require x15 slot to be added & give you 1 extra slot + process power (idk if it work) but well 😕 i guess it need a better value 😄 use 1 to give 1 , hum... 😄. But somes can be nice on small ships, imagine 1 who give slots + enough power to add mores, you could make small ships who are fast & lot of maniability + tons of turrets.
  4. Errr i tried to put x2 Docking Range Booster , it looked to work (i think) , did you tried ? Now with new mining mission it's not very useful i think (who allow you to upgrade captains, and maybe create Miners Captains, idk). Mission do not use ressources in sectors i think, but you can still mine manually to gather a sector where you spotted nice asteriods. I did like you 😄 I made my "nero" from Star Trek, i converted a pirate mothership into a mining carrier full of R-mining roid 42 dps in xanion for now. i'll put a screen when he ll be back from his new 2 hour mission 😄 my captains are only level 1 -rank 0 for now 😄. I just bought somes few sec ago, idk their english names, but i think they are for trading thoses i got (its guys from station where you can hack / sell stolen stuff)
  5. Oh ... Errr did you already shot a station of a faction at war ? Like Pirates, easier ones 🙂 With crew to aboard & steal ship/station ? 🙂 it need around 250-300 guys to take a Shipyard from pirates ^_^ Then you can steal their station to expand your influence !! \o/ And with factions who have gates... Hum hum 🙂 Well im starting and a bit poor for now (barely half a billion). But im progressing in my solo game 😄 2.0 add lot of nice new stuff like civilian shuttles to supply & other orders & etc
  6. Hi guys o/ I restarted to play with the 2.0 and finally the civilian shuttles help a lot ! (i also had few factories already docked together with a Dock Distance Upgrade) In solo it's still a bit laggy in sectors where it work 😕 If someone know why ? Well so this is my first x2 sectors production. Here we have all to produce Steel & Plactic to Transformator (then this one with steel goes to 2nd sector) - Mines : Coal + Oil + Ore - Tier 1 Factories : Carbon extractor + Steel + Plastic - Tier 2 : Transformator And this is 2nd sector where it goes to Tier 3 Fusion Generator production ! 🙂 all in dock chain : Mines : Aluminium + Gold & Platine + Gas Collector Tier 1-2 : Steel Tube > Energised Tubes > Fusion Core > Fusion Generator Other : Trading Post (for some steel & energy & etc)
  7. Hello, when i launch some shuttles from stations to carry ressources, the game start to lag (rubberbanding) a lot 😕 it's impossible to let them work , also fighters in fights or mining can cause problems 😕 . You should also make a better order system / work. Like if our ship sell stuff to 0 and he sold to all stations possible in the system THEN he move forward to next order instead waiting 😄 (or add option to "force wait" maybe ?)
  8. Hey o/ in fact i saw that WHEN you order the Loop , it return to ACTUAL task (the green one) ! 😄 A suggestion to be able to select where to return in 1 auto should be nice 😄. So you need to launch something in 1st place (i do jump from other system usually) then all your orders fast to loop at end.
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