warn when leaving sector without fighters
in trading menu from upgrade, hide own stations in buy/sell
increase visibility of toggle buttons. eg, fighter blue print production, auto crew assign, auto pay crew
npcs need to be able to scale into bigger ships. it doesnt take long to have a ship 3 times the size of an enemy battle ship in the most difficult parts of the galaxy.
a menu that lists, in order, you previous sectors visited
improve audio. eg explosions
easier copy pasting of custom turrets. Maybe I did it wrong, but i had to manually edit each custom turret.
Trading post (player owned) and some other places are way over powered for income revenue. either increase other avenues of revenue or these need a nerf big time. its basically infinite money once you have a few.
allow "switch to" and "buy insurance" on right click in ships in fleet menu.
Stations should automatically adjust price margins when stocked or short on goods if they have trading upgrade installed
There is no way to unassigned turrets or torpedos without uninstalling them
NPC factions will still hail you for bad cargo even if you own the sector if it was previously theres.
easier creative mode eg adding the turret you want, no playing dev mode lottery.
and lastly, using the F2 button and rolling doesnt seem to have the roll limit. You can spin very fast.