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rglx

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  1. the game's icon system needs some serious love...hopefully someone takes note before 2.0 releases and adds the ability for larger than 22px icons, or scaling up the reticles... i welcome it. please take this off my hands, devs. there is an outstanding issue w/ regards to ancient gates' generation, seems like someone messed up some direction math so they've actually generated flipped (northeastern gates are in the northwesterly direction physically but still go the right place), but i won't be touching generational stuff in that mod.
  2. Got a late entry for 2.0 but maybe you can squeeze it in: Allowing mods to modify data/scripts/client/crafticons.lua for adding custom craft icons. Might be tough as it's only executed a handful of times before mods are loaded then never afterwards.
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