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wombat

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  1. Am not Bot. Please let me post.
  2. Juste some suggestions about stuff that I found unintuitive at my first go: Selling/Buying Does the price for each object sold/bought change with every unit previously sold/bought? If so an indicator of what the average selling price will be before the sale, would be nice. This would help to control how much profit/loss one makes. Maybe make the sale work with buttons instead of typing in the amount with the keyboard. Buttons for selling 1/5/10/all objects could double as space for the average selling price. Is it possible to sell/buy turrets and system upgrades (like the increased radar range)? If so, it is not clearly marked how this works. Maybe include it in the tutorial (i.e. buy your first mining turret) or as a tooltip somewhere in the inventory/shop. Dialog boxes If open more than one dialog box, for example in the ship building mode, they overlap. I can't resize the boxes, so I end up closing them to see the other box or my ship again, only to open them again for the next action. Could the dialog boxes be resizeable and/or maybe docked to certain positions on the screen? Ship building mode The first thing I always do in Ship building mode is using a thruster block to determine the direction my ship is facing. Maybe a clear indicator which direction is forward could help out (like an arrow). The first size for blocks is not in the predetermined blocks list. Is this only an issue for the demo? If not it could be included there. I can only fire in the direction I am looking. An Auto fire for turrets on the rear of my ship would be helpful. Camera The camera always moves behind the ship, which is useful for piloting. But it would be nice to have the camera (and aiming system) to move free around, so I can fire broadsides or just look at my ship while it flies towards the camera. A mode that disconnects the moving direction from the looking direction or a mode that fixes the moving direction while aiming in different direction, would be nice. Maybe switching between this mode and the mode already implemented would be useful as well.
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