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Frolonov2's Achievements



  1. Frolonov2

    Mod Request

    Actually you could enter build mode and turn the mine into a tiny trinium block by loading ship design, so you don't have to carry it on a huge and powerful ship.
  2. It should work independently, unless you have other mods that could override this one.
  3. check \steam\steamapps\common\Avorion\Documentation\index.html enum StatsBonusesRadarReachHiddenSectorRadarReachScannerReachScannerMaterialReachHyperspaceReachHyperspaceCooldownHyperspaceChargeEnergyShieldDurabilityShieldRechargeShieldTimeUntilRechargeAfterHitShieldTimeUntilRechargeAfterDepletionShieldImpenetrableVelocityAccelerationGeneratedEnergyEnergyCapacityBatteryRechargeArbitraryTurretsUnarmedTurretsArmedTurretsPointDefenseTurretsAutomaticTurretsCargoHoldLootCollectionRangeTransporterRangeDefenseWeaponsFighterCargoPickupExcessProcessingPowerStepsProductionCapacityMinersPerTurretGunnersPerTurretMechanicsPerTurretEngineersMechanicsGunnersMinersSecurityAttackersPilotsFighterSquadsFireRate
  4. It seems traders could not interact with the station. There's no trade activities unless player go to other sectors. Also, cargo shuttle may get stuck in a station which it passes by, occupying the space in hangar and prevents the original shuttles from landing...
  5. https://drive.google.com/file/d/1XBWOgXxTmPeFOX2Awk5O3QxXoo50wmHe/view?usp=sharing Faster transition between station and transport mode Replace the file in 'steam\steamapps\common\Avorion\data\scripts\entity\utility' https://drive.google.com/file/d/1mCdIznwcmUU-GNenNlRdtkG-YFtR8Q0b/view?usp=sharing Faster ship founding at shipyard Replace the file in 'steam\steamapps\common\Avorion\data\scripts\entity\merchants'
  6. https://drive.google.com/file/d/1ikhqpc8DUA45bFI4zKyIhMbJ9gXJCjvg/view?usp=sharing Reduce station/mine founding cost Replace files in 'steam\steamapps\common\Avorion\data\scripts\entity'
  7. https://drive.google.com/file/d/1Oq28Ze5TvR8h61wkyG6mkJPCilShFnaG/view?usp=sharing Improved fighterfactory Replace the file in 'steam\steamapps\common\Avorion\data\scripts\entity\merchants' Backup original file before replacing. Note that even with 14k durability, 4149 in beginner difficulty could still destroy several fighters.
  8. https://drive.google.com/file/d/1OS_M8e9ucnwxiTQDLKPmQbMCTmchsB8e/view?usp=sharing stronger system upgrade. Replace files in 'steam\steamapps\common\Avorion\data\scripts\systems' Backup original files before using this one.
  9. For 2.0 (latest version September 23) : Top tier captain could be hired from stations or got by 'A lost friend' mission Xsotan key 2 now provides various upgrades for saving slots. https://drive.google.com/file/d/1FFzacenQwLSAm2kJ7qbhxyCMVFw1MaE-/view?usp=sharing Replace files in steam\steamapps\common\Avorion\data\scripts The file above contains modified item & building, plus tier 3 captain & uncapped reputation gain via trade. 8055 would only spawn within radius 1~25 so it's easier to find. For 1.0 https://drive.google.com/file/d/1JayL47YVbLrck-QLnOgnJjHNEfg2kDZz/view?usp=sharing DPS / efficiency / item spawn improvement for easier game progress. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. steam\steamapps\common\Avorion\data\scripts\lib It's recommended to backup original files before using this one. notice: Playing with Steam off-line mode may lead to negative mine production. Enemy fire power and range are also increased, so shield reinforcer is necessary for surviving railgun shots/tesla.
  10. Since Ogonite is the heaviest material, how about turning it into powerful inertia dampener/gyro array?
  11. A 'search and destroy' command for fighters and ships to actively clean up all enemies within the sector. Current 'attack enemy' command could only be used against a designated target, while the ship under 'patrol sector' command only attack targets at close range. Those commands are inefficient against large number of enemies, especially when fight a xsotan invasion or cleaning up a pirate base.
  12. I tried this setup in a new save. Mining, buying turrets and building fighters did become much easier. However, it still needs much effort to find new mining site and NPC factories. Finding proper mining turrets to mine higher level material also takes a lot of work and trial, since reputation in AI faction usually starts from fairly low level, which means their equipment docks/ turret factories won't be available until reputation reach certain level. Building turret factory in early-game would be too expensive. As for improved chance to get legendary upgrades, it does help getting good mining/trading/C43/radar upgrades in early-games, but hyperspace/shield reinforcer/shield booster are still rare. Based on that I wouldn't think this new setup affects the balance too much. There's certain known method to improve reputation above 'good' level: 'Free Slave', 'investigate missing freighter(pirate/illuminated)', 'She's innocent', 'pirate raid event', 'warzone event'. Those missions or events appear highly depend on RNG, while commerce/tribute won't help to get above 'good' level, I would say necessary play time for progress would not be reduced much by my new setup and new players without much knowledge about those would have to try even longer, which means the original setup would be even more exhausting.
  13. I modified several game scripts to create a 'beginner' or 'casual easy' difficulty. Extracting files from the zip and use those files in 'modified1' folder to overwrite respective files in 'steam\steamapps\common\Avorion\data\scripts\lib'. To restore the original setup, use those in 'backup1' to overwrite files again. Players may choose to start a new save to find whether this setup could make early-game experience easy enough for beginners... Modification includes improving early-game resource gathering significantly and reducing cost of most items. This could help beginner focus on the main story without wasting too much time on grinding. It also increase weapon range and projectile speed to ease up aiming, while teaching beginner to improve ship size, armor and shield, as well as the use of shield reinforcer upgrade. modified file link: https://drive.google.com/file/d/1QTB2qOuZH7wrLrpdI6d-rA5G07mqDKal/view?usp=sharing
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