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Boxelware Team
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Everything posted by Sue

  1. This is confirmed to be in Update 2.0! 🙂
  2. This is confirmed to be in Update 2.0! 🙂
  3. This is confirmed to be in Update 2.0! 🙂
  4. This is confirmed to be in Update 2.0! 🙂
  5. This is confirmed to be in Update 2.0! 🙂
  6. This is confirmed to be in Update 2.0! 🙂
  7. This is confirmed to be in Update 2.0! 🙂
  8. Sue

    Fighter Speed

    This feature is confirmed for Update 2.0! 🙂
  9. This feature is confirmed for Update 2.0! 🙂
  10. Sue

    Update 2.0

    We are already working on that :)!
  11. Sue

    Update 2.0

    It's crazy how time flies! It’s been a whole year already since Avorion left Early Access! We are super happy with how things have been going! That’s why we have a little surprise for you: Update 2.0 will introduce massive changes that will fundamentally improve many aspects of the game: New progression system in which players acquire building knowledge of the various materials New “Classic Avorion” scenario without the new progression Fully configurable “Free Play” scenario Captains with specialized talents and personalities Improved AI orders to send your ship to go mining, trading, scouting and more Improved UI visuals Improvements to the independent targeting mechanics Many QOL improvements like less micro management, easier traveling to far away sectors and crew management, autopilots, many balancing changes, UI improvements like a sector overview that shows available missions, goods and crew members of all stations, and many more! Update 2.0 will improve game mechanics that might not feel perfect at the moment. Many of these changes will make Avorion feel like a new game, that is why the title of the update will be “Avorion Update 2.0”. More details about the specific changes will be coming over the next few weeks. Stay tuned!
  12. Hey there, maybe try to promote it through other social media accounts if you have some? Or tell the ppl on our Discord Server about it 🙂
  13. We are super proud and happy to announce that the first Avorion expansion, the Black Market DLC, is now available on the Steam Store! There are many exciting new tasks and missions waiting for you, so look forward to the new hacking feature and discover hidden dealers to trade illegal and stolen goods on the black market! You can join a convoy on its expedition to the center of the galaxy, make new friends or decide to attack the explorers. Shipbuilders and battle-hardened veterans can also look forward to exciting new legendary weapons which they can use to go into battles or simply equip their favorite ship. All this and many more new features await you in the Black Market DLC, so don't lose any time and dive into new space adventures! https://store.steampowered.com/app/1357160/Avorion__Black_Market/ Special Thanks We would like to thank our community members who have been diligently testing the beta version! With your support and feedback you have helped us a lot and we are happy that you are a part of Avorion!
  14. Sue

    Avorion Giveaway!

    Hey everyone! For Halloween and the upcoming DLC release we have something sweet for you today We give away some Avorion game keys and we are looking forward to you participating in this! To take part, please visit our Facebook page: https://www.facebook.com/avoriongame/posts/2107402136058756 Stay healthy and good luck! 🤩
  15. Hey 🙂 Could you please send us a screenshot? Thanks!
  16. Hello everyone, As you know, your feedback and suggestions about Avorion are very important to us. Therefore we have prepared a list for you where you can see which suggestions we think are "possible" and which are "not possible" for us. The list serves as an overview for you. Please note that we cannot implement certain suggestions due to technical reasons, even if we wanted to. Also, suggestions have to be expressed and phrased clearly, and must always be in line with our vision of Avorion. All points in the "possible" section are headlines from your suggested topics. Some topics contain multiple suggestions, so please note that we will implement certain things from the topics only partially. Also, we can’t give an ETA on when we’ll add which feature. Currently Under Developer Discussion -Fighter Speed https://forum.avorion.net/index.php?/topic/6449-fighter-speed/ -Engine plume / flare / exhaust https://forum.avorion.net/index.php?/topic/6462-engine-plume-flare-exhaust/ -Torps https://forum.avorion.net/index.php?/topic/6446-torps/ -Unique Captain Training https://forum.avorion.net/index.php?/topic/6556-unique-captain-training/ -Better salesman, automated hauler https://forum.avorion.net/index.php?/topic/6439-better-salesman-automated-hauler/ -Buying multiple torpedos with one click https://forum.avorion.net/index.php?/topic/6527-buying-multiple-torpedoes-with-one-click/ -Make ships share their scanner and radar data https://forum.avorion.net/index.php?/topic/6572-make-ships-share-their-scanner-and-radar-data/ -API: Add a way to calculate text width & height before rendering/assigning it https://forum.avorion.net/index.php?/topic/6547-api-add-a-way-to-calculate-text-width-height-before-renderingassigning-it/ -Add Hijackers & Assualt Carriers https://forum.avorion.net/index.php?/topic/6583-add-hijackers-assualt-carriers/ -We really need a better repair system https://forum.avorion.net/index.php?/topic/6609-we-really-need-a-better-repair-system/ -Better RTS mode controls https://forum.avorion.net/index.php?/topic/6657-better-rts-mode-controls/ -Reduce Fighter costs - They cannot survive https://forum.avorion.net/index.php?/topic/5943-reduce-fighter-costs-they-cannot-survive/ -Colour wheel https://forum.avorion.net/index.php?/topic/6494-colour-wheel/ -Better onShotHit parameters https://forum.avorion.net/index.php?/topic/6653-better-onshothit-parameters/ -Orthographic starship view https://forum.avorion.net/index.php?/topic/6458-orthographic-starship-view/ -Remake the jumping animation https://forum.avorion.net/index.php?/topic/6471-remake-the-jumping-animation/ -Combine fighter squads into wings for QOL https://forum.avorion.net/index.php?/topic/6486-combine-fighter-squads-into-wings-for-qol/ -Logistic center https://forum.avorion.net/index.php?/topic/6532-logistic-center/ -Panning in build mode https://forum.avorion.net/index.php?/topic/6562-panning-in-build-mode/ -Faction improvements https://forum.avorion.net/index.php?/topic/6650-faction-improvements/ -Additional Blocks With Edge/Corner Variants etc. https://forum.avorion.net/index.php?/topic/6655-additional-blocks-with-edgecorner-variants-etc/ -Directions on Ancient Gates https://forum.avorion.net/index.php?/topic/6466-directions-on-ancient-gates/ -AI Follow Command https://forum.avorion.net/index.php?/topic/6496-ai-follow-command/ -2 letter minimum in the sector search bar https://forum.avorion.net/index.php?/topic/6473-2-letter-minimum-in-the-sector-search-bar/ -Different types of attack pattern for fighters https://forum.avorion.net/index.php?/topic/6633-different-types-of-attack-pattern-for-fighters/ -Restore Build Mode Camera Transform After Editing Turret https://forum.avorion.net/index.php?/topic/6500-restore-build-mode-camera-transform-after-editing-turret/ -Enable / Disable mods in game https://forum.avorion.net/index.php?/topic/6654-enable-disable-mods-in-game/ -Form fleets https://forum.avorion.net/index.php?/topic/6550-form-fleets/ -Additional sector types https://forum.avorion.net/index.php?/topic/6675-additional-sector-types/ Currently Declined -Build mode- manually set root block https://forum.avorion.net/index.php?/topic/6493-build-mode-manually-set-root-block/ -A bridge block for camera position https://forum.avorion.net/index.php?/topic/6517-a-bridge-block-for-camera-position/ -Some thoughts on the User Experience and the Interface https://forum.avorion.net/index.php?/topic/6640-some-thoughts-on-the-user-experience-and-the-interface/ -Pilot Seats https://forum.avorion.net/index.php?/topic/5395-pilot-seats/ -Difficulty options rework https://forum.avorion.net/index.php?/topic/6472-difficulty-options-rework/ -Additional ship commands, command improvements and layered behavior https://forum.avorion.net/index.php?/topic/6557-additional-ship-commands-command-improvements-and-layered-behavior/ -Missing Corner Block https://forum.avorion.net/index.php?/topic/6510-missing-corner-block/ -Faction Construction & Expansion https://forum.avorion.net/index.php?/topic/6672-faction-construction-expansion/ -Auto-research button https://forum.avorion.net/index.php?/topic/6677-auto-research-button/ -Supercarriers https://forum.avorion.net/index.php?/topic/6587-supercarriers/ -"Eye-Button" in editor with multiselection for blocktypes https://forum.avorion.net/index.php?/topic/6626-eye-button-in-editor-with-multiselection-for-blocktypes/ -Bulletin board rework https://forum.avorion.net/index.php?/topic/6692-bulletin-board-rework/
  17. We are happy to announce that the storepage for our upcoming Black Market DLC is now live! https://store.steampowered.com/app/1357160/Avorion__Black_Market/ A lot of new content and over 20 new story missions are waiting for you. You can also look forward to new bosses and new upgrades and weapons! The detailed description of the DLC is already available in the game notes. Stay tuned and add it to your wishlist to get started right on time at the release! 🙂 We can't wait and are very excited. Right now we are working hard on optimizing the last details and polishing the update.
  18. Hey dear, everything you mentioned is already working and can be done 🙂
  19. Hey, you can create a subfolder in the workshop folder on your pc and then drag the workshop links from the workshop folder into your separate folder. Or you can drag the designs from the workshop folder into the folder before, there you could sort it. 🙂
  20. Hi everyone! Long time no update! Sadly, gaming studios like us didn’t get spared from the corona crisis either and we had to realize that work gets done a lot slower at home office than at our official offices. But nevertheless, we’ve been steadily working on the game and we’ve got a new update ready for you! In this update, we're mainly improving the tutorial and story. Additionally, we also have some performance updates for you, so let’s dive right into it! Updated Tutorial The tutorial originally dates back to the year 2017, when we first released Avorion into Early Access on Steam. The game has been updated a lot since then and the tutorial was in dire need of an update to reflect the current state of the game better. So we completely revamped it to offer an updated introduction into the game. It explains more things like adding upgrades to your ship, building turrets, and that getting your ship blown up is also a part of the game. We also shortened some other parts, like looking around and steering the ship, which doesn’t usually need lengthy explanations. Story Improvements The loose story of Avorion tends to have people lost at some point and searching for clues in forums and the Wiki. While we do think that a mainly-intended-as-a-sandbox game’s story should not hold hands too much, we don’t think that requiring players to regularly look for clues outside of the game is the way to go. We’ve added tons of inter-missions (get it, haha..? okay, sorry.) to aid you gathering the parts required to cross the barrier. Galaxy Map The galaxy map has received a major update as well! Ships are now listed on the right side and can be commanded more easily, without the hassle of sometimes clicking on sectors and sometimes on other ship portraits. It’ll also help you see where ships/stations are stationed (last one, promise). Localizations We added Chinese (Simplified), Spanish and Russian as officially supported languages! Performance Optimizations and Logging We also improved performance on the client and servers (mainly for large servers) and we added some tools that will help us identify performance bottlenecks in the future. Particles are now less performance-hungry and we’ve fixed some crashes related to particle systems. So things are looking up if you’ve been experiencing poor performance! Just keep in mind that Avorion was never designed as an MMO (and never will be) and hosting servers for dozens of people at the same time is still a challenge (which we intend to overcome though!). Other changes There are tons of other changes in many areas, like bug fixes, UI improvements, better station founding (use a station design of the faction you bought the founder ship from), visual updates to loot and wreckages, and many more! To get a complete overview, check out the complete patch notes here: https://steamcommunity.com/games/445220/announcements/detail/2220784826242281370 https://steamcommunity.com/games/445220/announcements/detail/2372781945503609155
  21. Hello everyone, during the past weeks, we have received reports about performance issues by some players. We’d like to address these issues ASAP, but for that, we need your help! We cannot reproduce these problems on our machines, so we need some performance benchmarks from you. We rely on your help to find those issues. If you want to help us, then update your game to version 1.1.* (which is currently on the beta branch) and use the /status and /profile commands when your server performance goes awry. (Once the beta goes to default you can just use the commands directly without switching to beta.) It will save anonymous benchmark data that help us identify performance bottlenecks that you experience, and that we cannot reproduce on our machines. This is how the commands work: /status: In order for this command to work, you have to enable profiling=true in your server.ini file; otherwise, it won’t do very much. It will save a performance benchmark of the past 30 seconds to a file. Use this when performance was bad and you want to save the reasons why. /profile: This enables profiling=true for 30 seconds and then records a performance benchmark during those 30 seconds. It will then save the data to a file. To help us, please send the saved benchmark files to contact@boxelware.de. This would help us tremendously. Thanks in advance! 🙂
  22. Hey there, I completely understand that you and many others are waiting for an update. You won't have to be patient much longer. 🙂 I can also understand that the beta is too "uncertain" for many, but unfortunately we need exactly this data to make improvements. We have a new command ( /profile ) that checks the performance and this is the data we need to analyze the issues. So if it is possible for you, please send us exactly these data so that we can help you in the best possible way. If you like, you can write to me directly via discord, for faster communication. @sue #2919
  23. Hello dear, thank you for your suggestion! 🙂 I think it would be good to write them into the new suggestions vote system! 🙂
  24. Thank you for the Feedback! 🙂 Love to hear that! 🙂
  25. Sue


    Hey, I'm very sorry you didn't like Avorion. Unfortunately, the only way to get a refund is via Steam. If you like, you can tell me what exactly you didn't like, then we can work better on optimizing the game! 🙂
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