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  1. Hey dear, everything you mentioned is already working and can be done 🙂
  2. Hey, you can create a subfolder in the workshop folder on your pc and then drag the workshop links from the workshop folder into your separate folder. Or you can drag the designs from the workshop folder into the folder before, there you could sort it. 🙂
  3. Hi everyone! Long time no update! Sadly, gaming studios like us didn’t get spared from the corona crisis either and we had to realize that work gets done a lot slower at home office than at our official offices. But nevertheless, we’ve been steadily working on the game and we’ve got a new update ready for you! In this update, we're mainly improving the tutorial and story. Additionally, we also have some performance updates for you, so let’s dive right into it! Updated Tutorial The tutorial originally dates back to the year 2017, when we first released Avorion into Early Access on Steam. The game has been updated a lot since then and the tutorial was in dire need of an update to reflect the current state of the game better. So we completely revamped it to offer an updated introduction into the game. It explains more things like adding upgrades to your ship, building turrets, and that getting your ship blown up is also a part of the game. We also shortened some other parts, like looking around and steering the ship, which doesn’t usually need lengthy explanations. Story Improvements The loose story of Avorion tends to have people lost at some point and searching for clues in forums and the Wiki. While we do think that a mainly-intended-as-a-sandbox game’s story should not hold hands too much, we don’t think that requiring players to regularly look for clues outside of the game is the way to go. We’ve added tons of inter-missions (get it, haha..? okay, sorry.) to aid you gathering the parts required to cross the barrier. Galaxy Map The galaxy map has received a major update as well! Ships are now listed on the right side and can be commanded more easily, without the hassle of sometimes clicking on sectors and sometimes on other ship portraits. It’ll also help you see where ships/stations are stationed (last one, promise). Localizations We added Chinese (Simplified), Spanish and Russian as officially supported languages! Performance Optimizations and Logging We also improved performance on the client and servers (mainly for large servers) and we added some tools that will help us identify performance bottlenecks in the future. Particles are now less performance-hungry and we’ve fixed some crashes related to particle systems. So things are looking up if you’ve been experiencing poor performance! Just keep in mind that Avorion was never designed as an MMO (and never will be) and hosting servers for dozens of people at the same time is still a challenge (which we intend to overcome though!). Other changes There are tons of other changes in many areas, like bug fixes, UI improvements, better station founding (use a station design of the faction you bought the founder ship from), visual updates to loot and wreckages, and many more! To get a complete overview, check out the complete patch notes here: https://steamcommunity.com/games/445220/announcements/detail/2220784826242281370 https://steamcommunity.com/games/445220/announcements/detail/2372781945503609155
  4. Hello everyone, during the past weeks, we have received reports about performance issues by some players. We’d like to address these issues ASAP, but for that, we need your help! We cannot reproduce these problems on our machines, so we need some performance benchmarks from you. We rely on your help to find those issues. If you want to help us, then update your game to version 1.1.* (which is currently on the beta branch) and use the /status and /profile commands when your server performance goes awry. (Once the beta goes to default you can just use the commands directly without switching to beta.) It will save anonymous benchmark data that help us identify performance bottlenecks that you experience, and that we cannot reproduce on our machines. This is how the commands work: /status: In order for this command to work, you have to enable profiling=true in your server.ini file; otherwise, it won’t do very much. It will save a performance benchmark of the past 30 seconds to a file. Use this when performance was bad and you want to save the reasons why. /profile: This enables profiling=true for 30 seconds and then records a performance benchmark during those 30 seconds. It will then save the data to a file. To help us, please send the saved benchmark files to contact@boxelware.de. This would help us tremendously. Thanks in advance! 🙂
  5. Hey there, I completely understand that you and many others are waiting for an update. You won't have to be patient much longer. 🙂 I can also understand that the beta is too "uncertain" for many, but unfortunately we need exactly this data to make improvements. We have a new command ( /profile ) that checks the performance and this is the data we need to analyze the issues. So if it is possible for you, please send us exactly these data so that we can help you in the best possible way. If you like, you can write to me directly via discord, for faster communication. @sue #2919
  6. Hello dear, thank you for your suggestion! 🙂 I think it would be good to write them into the new suggestions vote system! 🙂
  7. Thank you for the Feedback! 🙂 Love to hear that! 🙂
  8. Sue


    Hey, I'm very sorry you didn't like Avorion. Unfortunately, the only way to get a refund is via Steam. If you like, you can tell me what exactly you didn't like, then we can work better on optimizing the game! 🙂
  9. Hey there, we are already on it! :) Was reported through bug reporting and we fix this. :)
  10. We are happy to share good news with you today! Our official Community Servers are now assigned, and you can already explore the galaxy together with other players! The verified servers are clearly marked with a blue checkmark and are accessible to everyone without a password. The servers are provided free of charge in cooperation with 4NetPlayers and are managed by selected administrators. We would like to take this opportunity to thank you for the numerous applications! Unfortunately, we could not assign a server to everyone, so some applications are still on the waiting list if a server becomes available again in the future. We will continue to work closely with both 4NetPlayers and the server administrators to ensure that you get the best performance from the servers. We would also like to inform you that our friends from Stray Fawn Studio are releasing their game Nimbatus - The Space Drone Constructor! Today at 18pm CEST it will leave Early Access! :) For the launch there is a discount of 25% for everyone until 21.05.2020 9am PST! Take a look, because for all who love space games, it's definitely worth it! https://store.steampowered.com/app/383840/Nimbatus__The_Space_Drone_Constructor/ Concerning an update, we would also like to inform you that we are working on it with determination. Unfortunately, we can’t give you an exact date yet. We ask you for a little patience and understanding. In any case we will keep you always up to date! :)
  11. Thank you for reporting, we will check this :)
  12. Thank you for reporting this and share your opinion with us. We check this :)
  13. I am working at home office and playing computer or console in free time :D
  14. unfortunately not, the servers should be accessible for everyone. :)
  15. Hey there, I tried to reproduce it, but I cant. I play on the beta version and everything seems working fine. Could you make send us a screenshot or something? :)
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