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Neonspark

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  1. [FIX UPDATE] : I fixed it. It was one of two things. I had two network adapters on my server machine, I was using the secondary network adapter and switched to using the primary. On my PC I had secondary/tertiary IP addresses added for connecting to different subnets (I had those in there when I was configuring IP cameras with varying IP addresses, and never removed them). So I removed those as well. I think it was getting confused with multiple IP addresses on the same adapter. UPDATE : I fixed the issue by adding a network switch. Both machines were connected to a router, which I thought would suffice. Maybe there is some setting in the router interfering with the communication between the two devices. UPDATE #2 : It stopped working again even with the switch. What the hell is wrong with this lol. I cannot connect to my dedicated server which I am hosting on a separate machine using STEAMCMD with my PC on my LAN through my router. But I can connect to it with the same computer while tethered on my phone internet through the WAN. I am getting some errors which I haven't really been able to find the solution for or exact cause other than like "Lag", but I am able to ping the server at <1ms and around 1ms with 50k byte packets and of course able to connect on a not-so-ideal mobile connection as well. Here is the error I am getting : OnP2PSessionRequest from [STEAM ID] STEAMPS3 - AsyncTCPSocket created Client [STEAM ID] lost connection STEAMPS3 - AsncTCPSocket destroyed Ending authentication session of [STEAM ID] Where STEAM ID shows my steam ID of my account. Any help would be appreciated, I have tried various things but cannot seem to figure it out. Ports are forwarded 27000 - UDP & TCP 27003 - UDP 27020 - UDP 27021 - UDP But that shouldn't matter on local connection. I have tried both connecting through "Join LAN" and "Join via IP". Both produce same results. Thanks in advance.
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