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Showing content with the highest reputation on 10/27/20 in all areas

  1. Problem, Salvaging and mining fighters are now acting like they are fighting the salvage or asteroid. (Haven't use repair fighter yet, assumed the same problem). They seems to make a bomb run fly towards the target with boost on, and when within X KM, retreact. dea: In the fighter factory when building fighter, have an additional option of attack pattern. A 'Worker" pattern where the fighter stay stationary a few KM away from the target. A ""Gunship" pattern where the fighter strafe sideways around the target. rgds ^ผลบอลเมื่อคืน^
    1 point
  2. Swoks should have different dialogue, becoming slowly self aware with each one based on the amount of times he gets killed. If a character is at least somewhat responsive to his previous deaths, it feels stale for it to be an endless "What happened to the 9,532 swoks that tried to kill you? They died, but now it's my turn to rise to power!" It's a small ask with the goal to make him more interesting or comical based on how many times the player(s) delete his ship. It would also at least give the game something memorable.
    1 point
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